By John W. Whitehead, October 03, 2017
“Mass shootings have become routine in the United States and speak to a society that relies on violence to feed the coffers of the merchants of death.
Given the profits made by arms manufacturers, the defense industry, gun
dealers and the lobbyists who represent them in Congress, it comes as
no surprise that the culture of violence cannot be abstracted from
either the culture of business or the corruption of politics. Violence
runs through US society like an electric current offering instant
pleasure from all cultural sources, whether it be the nightly news or a
television series that glorifies serial killers.”—Professor Henry A.
Giroux
This
latest mass shooting
in Las Vegas that left more than 50 people dead and more than 500
injured is as obscure as they come: a 64-year-old retiree with no
apparent criminal history, no military training, and no obvious axe to
grind opens fire on a country music concert crowd from a hotel room 32
floors up using a semi-automatic gun that may have been rigged to fire
up to 700 rounds a minute, then kills himself.
We’re left with more questions than answers, none of them a
flattering reflection of the nation’s values, political priorities, or
the manner in which the military-industrial complex continues to
dominate, dictate and shape almost every aspect of our lives.
What is it about America that makes violence our nation’s calling card?
Is it because entertainment violence is the hottest selling ticket at the box office? As
Giroux points out,
“Popular culture not only trades in violence as entertainment, but also
it delivers violence to a society addicted to a pleasure principle
steeped in graphic and extreme images of human suffering, mayhem and
torture.”
Is it because the government continues to whet the nation’s appetite
for violence and war through paid propaganda programs (seeded throughout
sports entertainment, Hollywood blockbusters and video games)—what
professor Roger Stahl refers to as “
militainment“—that glorify the military and serve as recruiting tools for America’s expanding military empire?
Is it because Americans from a very young age are being groomed to
enlist as foot soldiers—even virtual ones—in America’s Army
(coincidentally, that’s also the name of a first person shooter video
game produced by the military)? Explorer scouts are one of the most
popular recruiting tools for the military and its civilian counterparts
(law enforcement, Border Patrol, and the FBI).
Writing for
The Atlantic, a former Explorer scout described
the highlight of the program: monthly weekend maneuvers with the
National Guard where scouts “got to
fire live rounds from M16s, M60 machine guns, and M203 grenade launchers…
we would have urban firefights (shooting blanks, of course) in Combat
Town, a warren of concrete buildings designed for just that purpose. The
exercise always devolved into a free-for-all, with all of us weekend
warriors emptying clip after clip of blanks until we couldn’t see past
the end of our rifles for all the smoke in the air.”
Is it because the United States is the
number one consumer, exporter and perpetrator of violence and violent weapons in the world? Seriously, America
spends more money on war
than the combined military budgets of China, Russia, the United
Kingdom, Japan, France, Saudi Arabia, India, Germany, Italy and Brazil.
America polices the globe, with
800 military bases and troops stationed in 160 countries.
Moreover, the war hawks have turned the American homeland into a
quasi-battlefield with military gear, weapons and tactics. In turn,
domestic police forces have become roving extensions of the military—a
standing army.
Then again, could it be, as some have speculated, that these
shootings are all part of an elaborate plan to incite fear and chaos,
heighten national tensions and shift us that much closer to a complete
lockdown? After all, the military and our militarized police forces have
been
predicting and preparing for exactly this kind of scenario for years now.
So who’s to blame for the violence?
This time, in Las Vegas, it was a seemingly nondescript American citizen pulling the trigger.
At other times, it’s organized crime syndicates or petty criminals or so-called terrorists/extremists.
In certain parts of the Middle East, it’s the U.S. government and the military carrying out
drone strikes and bombing campaigns that leave innocent civilians dead and their communities torn apart.
Are you starting to get the picture yet?
We’re caught in a vicious cycle with no end in sight.
Perhaps there’s no single one factor to blame for this gun violence.
However, there is a common denominator, and that is a war-drenched,
violence-imbued, profit-driven military industrial complex that has
invaded almost every aspect of our lives.
Ask yourself: Who are these shooters modelling themselves after?
Where are they finding the inspiration for their weaponry and tactics?
Whose stance and techniques are they mirroring?
In almost every instance, you can connect the dots back to the military.
We are a military culture.
We have been a nation at war for most of our existence.
We are a nation that makes a living from killing through defense contracts, weapons manufacturing and endless wars.
In order to sustain the nation’s appetite for war over the long haul
in spite of the costs of war in lives lost and dollars spent—and little
else to show for it—the military has had to work overtime to churn out
pro-war, pro-military propaganda. It’s exactly what President Eisenhower
warned against (“the acquisition of unwarranted influence, whether
sought or unsought, by the military-industrial complex”) in his
1961 farewell address.
We didn’t listen then and we’re still not listening now.
All the while, the government’s war propaganda machine has grown more sophisticated and entrenched in American culture.
All of the military equipment featured in blockbuster movies is
provided—at taxpayer expense—in exchange for carefully placed
promotional spots aimed at indoctrinating the American populace into
believing that patriotism means throwing their support behind the
military wholeheartedly and unquestioningly.
Even
reality TV shows have gotten in on the gig,
with the Pentagon’s entertainment office influencing “American Idol,”
“The X-Factor,” “Masterchef,” “Cupcake Wars,” numerous Oprah Winfrey
shows, “Ice Road Truckers,” “Battlefield Priests,” “America’s Got
Talent,” “Hawaii Five-O,” lots of BBC, History Channel and National
Geographic documentaries, “War Dogs,” and “Big Kitchens.” And that’s
just a sampling.
And then there are the growing number of video games, a number of
which are engineered by or created for the military, which have
accustomed players to interactive war play through military simulations
and first-person shooter scenarios.
This is how you acclimate a population to war.
This is how you cultivate loyalty to a war machine.
This is how, to borrow from the subtitle to the 1964 film Dr. Strangelove, you teach a nation to “stop worrying and love the bomb.”
Why is the Pentagon (and the CIA and the government at large) so focused on using Hollywood as a propaganda machine?
To those who profit from war, it is—
as Sirota recognizes—”a
‘product’ to be sold via pop culture products that sanitize war and, in
the process, boost recruitment numbers….At a time when more and more
Americans are questioning the fundamental tenets of militarism (i.e.,
budget-busting defense expenditures, never-ending wars/occupations,
etc.), military officials are desperate to turn the public opinion tide
back in a pro-militarist direction — and they know pop culture is the
most effective tool to achieve that goal.”
The media, eager to score higher ratings, has been equally complicit
in making (real) war more palatable to the public by packaging it as TV
friendly.
This is what Dr. Stahl refers to as the representation of a “
clean war“: a war “without victims, without bodies, and without suffering”:
‘Dehumanize destruction’ by extracting all human imagery from target
areas … The language used to describe the clean war is as antiseptic as
the pictures. Bombings are ‘air strikes.’ A future bombsite is a ‘target
of opportunity.’ Unarmed areas are ‘soft targets.’ Civilians are
‘collateral damage.’ Destruction is always ‘surgical.’ By and large, the
clean war wiped the humanity of civilians from the screen … Create
conditions by which war appears short, abstract, sanitized and even
aesthetically beautiful. Minimize any sense of death: of soldiers or
civilians.”
This is
how you sell war to a populace that may have grown weary of endless wars:
sanitize the war coverage of anything graphic or discomfiting (present a
clean war), gloss over the actual numbers of soldiers and civilians
killed (human cost), cast the business of killing humans in a more
abstract, palatable fashion (such as a hunt), demonize one’s opponents,
and make the weapons of war a source of wonder and delight.
“This obsession with weapons of war has a name:
technofetishism,” explains Stahl. “Weapons appear to take on a magical aura. They become centerpieces in a cult of worship.”
“Apart from gazing at the majesty of these bombs, we were also
invited to step inside these high-tech machines and take them for a
spin,” said Stahl. “Or if we have the means, we can purchase one of the
military vehicles on the consumer market. Not only are we invited to
fantasize about being in the driver’s seat, we are routinely invited to
peer through the crosshairs too. These repeated modes of imaging war
cultivate new modes of perception, new relationships to the tools of
state violence. In other words,
we become accustomed to ‘seeing’ through the machines of war.”
In order to sell war, you have to feed the public’s appetite for entertainment.
Not satisfied with peddling its war propaganda through Hollywood,
reality TV shows and embedded journalists whose reports came across as
glorified promotional ads for the military, the Pentagon turned to
sports to further advance its agenda, “
tying the symbols of sports with the symbols of war.”
Remember, just before this Vegas shooting gave the media, the
politicians and the easily distracted public something new to obsess
over, the headlines were dominated by President Trump’s feud with the
NFL over players kneeling during the national anthem.
This Trump-NFL feud is also a classic example of how to squash
dissent—whether it’s dissent over police brutality or America’s killing
fields abroad. As Stahl explains, “Supporting the troops is made
synonymous with supporting the war. Those who disagree with the decision
to send soldiers to war are thus
identified with the enemy. This is done through a variety of associations… Dissent becomes synonymous with criminal activity.”
When you talk about the Las Vegas mass shooting, you’re not dealing
with a single shooter scenario. Rather, you’re dealing with a
sophisticated, far-reaching war machine that has woven itself into the
very fabric of this nation.
As Stahl concludes, “
War has come to look very much like a video game.
As viewers of the TV war, we are treated to endless flyovers. We are
immersed in a general spirit of play. We are shown countless computer
animations that contribute a sense of virtuality. We play alongside news
anchors who watch on their monitors. We sit in front of the crosshairs
directing missiles with a sense of interactivity. The destruction, if
shown at all, seems unreal, distant. These repeated images foster
habitual fantasies of crossing over.”
You want to stop the gun violence?
Stop the worship of violence that permeates our culture.
Stop glorifying the military industrial complex with flyovers and salutes during sports spectacles.
Stop acting as if there is anything patriotic about military exercises and occupations that bomb hospitals and schools.
Stop treating guns and war as entertainment fodder in movies, music, video games, toys, amusement parks, reality TV and more.
Stop distribution weapons of war to the local police and turning them
into extensions of the military—weapons that have no business being
anywhere but on a battlefield.